fix 7.20, >2.5 emoting, fix removing item bug on >2.5, fix equipping being buggy on >2.5, added ammo depletion to 1.11+
This commit is contained in:
Milxnor
2023-04-02 16:38:53 -04:00
parent c6bbaccf7f
commit ffbba9e9a4
12 changed files with 181 additions and 39 deletions

View File

@@ -22,8 +22,7 @@ void AFortWeapon::OnPlayImpactFXHook(AFortWeapon* Weapon, __int64 HitResult, uin
if (!WorldInventory || !CurrentWeapon)
return OnPlayImpactFXOriginal(Weapon, HitResult, ImpactPhysicalSurface, SpawnedPSC);
static auto AmmoCountOffset = CurrentWeapon->GetOffset("AmmoCount");
auto AmmoCount = CurrentWeapon->Get<int>(AmmoCountOffset);
auto AmmoCount = CurrentWeapon->GetAmmoCount();
WorldInventory->CorrectLoadedAmmo(CurrentWeapon->GetItemEntryGuid(), AmmoCount);