#pragma once #include "Object.h" enum EChannelType { CHTYPE_None = 0, CHTYPE_Control = 1, CHTYPE_Actor = 2, CHTYPE_File = 3, CHTYPE_Voice = 4, CHTYPE_MAX = 8, }; enum EChannelCreateFlags { None = (1 << 0), OpenedLocally = (1 << 1), }; class UChannel : public UObject { public: void StartBecomingDormant() // T(REP) { void (*StartBecomingDormantOriginal)(UChannel* Channel) = decltype(StartBecomingDormantOriginal)(this->VFTable[0x298 / 8]); StartBecomingDormantOriginal(this); } bool IsPendingDormancy() { static auto BitfieldOffset = GetOffset("Connection") + 8; return ((PlaceholderBitfield*)(__int64(this) + BitfieldOffset))->Seventh; } bool IsDormant() { static auto BitfieldOffset = GetOffset("Connection") + 8; return ((PlaceholderBitfield*)(__int64(this) + BitfieldOffset))->Third; } class UNetConnection*& GetConnection() { static auto ConnectionOffset = GetOffset("Connection"); return *(UNetConnection**)(__int64(this) + ConnectionOffset); } int32 IsNetReady(bool Saturate); };