#include "FortPlaysetItemDefinition.h" void UFortPlaysetItemDefinition::ShowPlayset(UFortPlaysetItemDefinition* PlaysetItemDef, AFortVolume* Volume) { auto VolumeToUse = Volume; static auto PlaysetLevelStreamComponentClass = FindObject("/Script/FortniteGame.PlaysetLevelStreamComponent"); auto LevelStreamComponent = (UPlaysetLevelStreamComponent*)VolumeToUse->GetComponentByClass(PlaysetLevelStreamComponentClass); if (!LevelStreamComponent) { return; } static auto SetPlaysetFn = FindObject("/Script/FortniteGame.PlaysetLevelStreamComponent.SetPlayset"); LevelStreamComponent->ProcessEvent(SetPlaysetFn, &PlaysetItemDef); LoadPlaysetOriginal(LevelStreamComponent); }