#include "FortVolumeManager.h" AFortVolume* AFortVolumeManager::SpawnVolumeHook(AFortVolumeManager* VolumeManager, UClass* VolumeActor, UFortPlaysetItemDefinition* Playset, FVector Location, FRotator Rotation) { // They inlined SetPlayset idk why static auto VolumeObjectsOffset = VolumeManager->GetOffset("VolumeObjects"); auto& VolumeObjects = VolumeManager->Get>(VolumeObjectsOffset); LOG_INFO(LogDev, "SpawnVolumeHook!"); auto ret = SpawnVolumeOriginal(VolumeManager, VolumeActor, Playset, Location, Rotation); return ret; }