#pragma once #include #include "inc.h" namespace Globals { extern inline bool bCreative = false; extern inline bool bGoingToPlayEvent = false; extern inline bool bEnableAGIDs = true; extern inline bool bNoMCP = true; extern inline bool bLogProcessEvent = false; // extern inline bool bLateGame = false; extern inline std::atomic bLateGame(false); extern inline bool bInfiniteMaterials = false; extern inline bool bInfiniteAmmo = false; extern inline bool bHitReadyToStartMatch = false; extern inline bool bInitializedPlaylist = false; extern inline bool bStartedListening = false; extern inline bool bAutoRestart = false; // doesnt work fyi extern inline bool bFillVendingMachines = true; extern inline int AmountOfListens = 0; // TODO: Switch to this for LastNum } extern inline std::string PlaylistName = "/Game/Athena/Playlists/Playlist_DefaultSolo.Playlist_DefaultSolo"; // "/Game/Athena/Playlists/gg/Playlist_Gg_Reverse.Playlist_Gg_Reverse"; // "/Game/Athena/Playlists/Playlist_DefaultDuo.Playlist_DefaultDuo"; // "/Game/Athena/Playlists/Playground/Playlist_Playground.Playlist_Playground"; // "/Game/Athena/Playlists/Carmine/Playlist_Carmine.Playlist_Carmine"; // "/Game/Athena/Playlists/Fill/Playlist_Fill_Solo.Playlist_Fill_Solo"; // "/Game/Athena/Playlists/Low/Playlist_Low_Solo.Playlist_Low_Solo"; // "/Game/Athena/Playlists/Bling/Playlist_Bling_Solo.Playlist_Bling_Solo"; // "/Game/Athena/Playlists/Creative/Playlist_PlaygroundV2.Playlist_PlaygroundV2"; // "/Game/Athena/Playlists/Ashton/Playlist_Ashton_Sm.Playlist_Ashton_Sm";