#pragma once #include #include #include #include "discord.h" #include "log.h" inline std::vector PlayerBotNames; static inline void InitBotNames() { PlayerBotNames.clear(); PlayerBotNames.push_back(L"qwertyouriop"); PlayerBotNames.push_back(L"willdey"); PlayerBotNames.push_back(L"Soggs"); PlayerBotNames.push_back(L"vxzty"); PlayerBotNames.push_back(L"Milxnor"); PlayerBotNames.push_back(L"max"); PlayerBotNames.push_back(L"Callum"); PlayerBotNames.push_back(L"Samicc"); PlayerBotNames.push_back(L"AidasP"); PlayerBotNames.push_back(L"danii"); PlayerBotNames.push_back(L"sizzy"); PlayerBotNames.push_back(L"penguin"); PlayerBotNames.push_back(L"Jagger"); PlayerBotNames.push_back(L"Jacobb"); PlayerBotNames.push_back(L"Zulu"); PlayerBotNames.push_back(L"kemo"); PlayerBotNames.push_back(L"Ender"); PlayerBotNames.push_back(L"karma"); PlayerBotNames.push_back(L"Samuel"); PlayerBotNames.push_back(L"Kyiro"); PlayerBotNames.push_back(L"Ahava"); PlayerBotNames.push_back(L"Spooky"); PlayerBotNames.push_back(L"Akos"); PlayerBotNames.push_back(L"ridecly"); PlayerBotNames.push_back(L"cardurr"); PlayerBotNames.push_back(L"android"); PlayerBotNames.push_back(L"Sync"); PlayerBotNames.push_back(L"GD"); PlayerBotNames.push_back(L"Jeremy"); PlayerBotNames.push_back(L"TeoVR"); PlayerBotNames.push_back(L"CuteLess"); PlayerBotNames.push_back(L"Trash Bot"); PlayerBotNames.push_back(L"Lawin"); PlayerBotNames.push_back(L"Adam"); PlayerBotNames.push_back(L"Ruby"); PlayerBotNames.push_back(L"Rythm"); PlayerBotNames.push_back(L"Fexor"); PlayerBotNames.push_back(L"Windermed"); PlayerBotNames.push_back(L"BIGGINS"); PlayerBotNames.push_back(L"Charles"); PlayerBotNames.push_back(L"Custox"); PlayerBotNames.push_back(L"Kaede"); PlayerBotNames.push_back(L"lintu"); PlayerBotNames.push_back(L"Baby"); PlayerBotNames.push_back(L"Mineluke"); PlayerBotNames.push_back(L"wiktorwiktor12"); PlayerBotNames.push_back(L"solo"); PlayerBotNames.push_back(L"HxD"); PlayerBotNames.push_back(L"Noggo"); PlayerBotNames.push_back(L"weyn"); PlayerBotNames.push_back(L"ralz"); PlayerBotNames.push_back(L"farex"); PlayerBotNames.push_back(L"Nam"); PlayerBotNames.push_back(L"AllyJax"); PlayerBotNames.push_back(L"secret_pommes"); PlayerBotNames.push_back(L"Twin1"); PlayerBotNames.push_back(L"Marvelco"); std::shuffle(PlayerBotNames.begin(), PlayerBotNames.end(), std::default_random_engine((unsigned int)time(0))); }