#pragma once #include "FortItemDefinition.h" #include "FortVolume.h" extern inline __int64 (*LoadPlaysetOriginal)(class UPlaysetLevelStreamComponent* a1) = nullptr; class UFortPlaysetItemDefinition : public UFortItemDefinition // UFortAccountItemDefinition { public: static void ShowPlayset(UFortPlaysetItemDefinition* PlaysetItemDef, AFortVolume* Volume); };