#pragma once #include "FortAthenaVehicle.h" class AFortDagwoodVehicle : public AFortAthenaVehicle // AFortAthenaSKMotorVehicle { public: void SetFuel(float NewFuel) { static auto SetFuelFn = FindObject(L"/Script/ValetRuntime.FortDagwoodVehicle.SetFuel"); this->ProcessEvent(SetFuelFn, &NewFuel); } static UClass* StaticClass() { static auto Class = FindObject(L"/Script/ValetRuntime.FortDagwoodVehicle"); return Class; } };