#pragma once #include "Channel.h" #include "NetworkGuid.h" class UActorChannel : public UChannel { public: double& GetLastUpdateTime() { static auto LastUpdateTimeOffset = GetOffset("Actor") + 8 + 4 + 4 + 8; // checked on 4.19 return Get(LastUpdateTimeOffset); } double& GetRelevantTime() { static auto RelevantTimeOffset = GetOffset("Actor") + 8 + 4 + 4; // checked on 4.19 return Get(RelevantTimeOffset); } AActor*& GetActor() { static auto ActorOffset = GetOffset("Actor"); return Get(ActorOffset); } void Close() { static void (*ActorChannelClose)(UActorChannel*) = decltype(ActorChannelClose)(Addresses::ActorChannelClose); ActorChannelClose(this); } };