#pragma once #include "Object.h" #include "addresses.h" struct UField : UObject { UField* Next; // void* pad; void* pad2; }; class UStruct : public UField { public: int GetPropertiesSize(); }; class UClass : public UStruct { public: UObject* CreateDefaultObject(); UClass* GetSuperStruct() { return *(UClass**)(__int64(this) + Offsets::SuperStruct); } // idk if this is in UStruct }; class UFunction : public UStruct { public: void*& GetFunc() { return *(void**)(__int64(this) + Offsets::Func); } };