Files
Project-Reboot-3.0/Project Reboot 3.0/FortWeaponItemDefinition.h

12 lines
224 B
C++

#pragma once
#include "FortWorldItemDefinition.h"
class UFortWeaponItemDefinition : public UFortWorldItemDefinition
{
public:
int GetClipSize();
UFortWorldItemDefinition* GetAmmoData();
static UClass* StaticClass();
};