Files
Project-Reboot-3.0/Project Reboot 3.0/FortItemDefinition.cpp
2023-03-04 15:06:07 -05:00

11 lines
530 B
C++

#include "FortItemDefinition.h"
UFortItem* UFortItemDefinition::CreateTemporaryItemInstanceBP(int Count, int Level)
{
static auto CreateTemporaryItemInstanceBPFunction = FindObject<UFunction>("/Script/FortniteGame.FortItemDefinition.CreateTemporaryItemInstanceBP");
struct { int Count; int Level; UFortItem* ReturnValue; } CreateTemporaryItemInstanceBP_Params{ Count, 1 };
ProcessEvent(CreateTemporaryItemInstanceBPFunction, &CreateTemporaryItemInstanceBP_Params);
return CreateTemporaryItemInstanceBP_Params.ReturnValue;
}