Files
Project-Reboot-3.0/Project Reboot 3.0/addresses.h
2023-03-04 15:06:07 -05:00

51 lines
1.4 KiB
C++

#pragma once
// #include "finder.h"
#include "log.h"
#include "inc.h"
namespace Addresses
{
extern inline uint64 StaticFindObject = 0;
extern inline uint64 StaticLoadObject = 0;
extern inline uint64 ObjectArray = 0;
extern inline uint64 InitListen = 0;
extern inline uint64 CreateNetDriver = 0;
extern inline uint64 SetWorld = 0;
extern inline uint64 ProcessEvent = 0;
extern inline uint64 PickupDelay = 0;
extern inline uint64 GetMaxTickRate = 0;
extern inline uint64 GetPlayerViewpoint = 0;
extern inline uint64 InitHost = 0;
extern inline uint64 PauseBeaconRequests = 0;
extern inline uint64 SpawnActor = 0;
extern inline uint64 KickPlayer = 0;
extern inline uint64 TickFlush = 0;
extern inline uint64 GetNetMode = 0;
extern inline uint64 Realloc = 0;
extern inline uint64 CollectGarbage = 0;
extern inline uint64 NoMCP = 0;
extern inline uint64 PickTeam = 0;
extern inline uint64 InternalTryActivateAbility = 0;
extern inline uint64 GiveAbility = 0;
extern inline uint64 CantBuild = 0;
extern inline uint64 ReplaceBuildingActor = 0;
void SetupVersion(); // Finds Engine Version
void FindAll();
void Print();
void Init();
}
namespace Offsets
{
extern inline uint64 Func = 0;
extern inline uint64 PropertiesSize = 0;
extern inline uint64 Children = 0;
extern inline uint64 SuperStruct = 0;
extern inline uint64 Offset_Internal = 0;
extern inline uint64 ServerReplicateActors = 0;
void FindAll();
void Print();
}