Files
Project-Reboot-3.0/Project Reboot 3.0/FortDagwoodVehicle.h
Milxnor 143c22918f add 2.2
code consistency, added 2.2, added cheat op and deop, proper loot tiers according to playlist, improved performance
2023-05-21 21:10:26 -04:00

19 lines
459 B
C++

#pragma once
#include "FortAthenaVehicle.h"
class AFortDagwoodVehicle : public AFortAthenaVehicle // AFortAthenaSKMotorVehicle
{
public:
void SetFuel(float NewFuel)
{
static auto SetFuelFn = FindObject<UFunction>(L"/Script/ValetRuntime.FortDagwoodVehicle.SetFuel");
this->ProcessEvent(SetFuelFn, &NewFuel);
}
static UClass* StaticClass()
{
static auto Class = FindObject<UClass>(L"/Script/ValetRuntime.FortDagwoodVehicle");
return Class;
}
};