mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 10:52:22 +01:00
29 lines
1.0 KiB
C++
29 lines
1.0 KiB
C++
#pragma once
|
|
|
|
#include "inc.h"
|
|
|
|
MS_ALIGN(16) struct FQuat
|
|
{
|
|
public:
|
|
|
|
#ifndef ABOVE_S20
|
|
/** The quaternion's X-component. */
|
|
float X;
|
|
|
|
/** The quaternion's Y-component. */
|
|
float Y;
|
|
|
|
/** The quaternion's Z-component. */
|
|
float Z;
|
|
|
|
/** The quaternion's W-component. */
|
|
float W;
|
|
#else
|
|
double X; // 0x0000(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
double Y; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
double Z; // 0x0010(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
double W;
|
|
#endif
|
|
|
|
struct FRotator Rotator() const;
|
|
}; |