Files
Project-Reboot-3.0/Project Reboot 3.0/Texture2D.cpp
2024-09-14 10:07:50 -04:00

9 lines
167 B
C++

#include "Texture2D.h"
#include "reboot.h"
UClass* UTexture2D::StaticClass()
{
static auto Class = FindObject<UClass>(L"/Script/Engine.Texture2D");
return Class;
}