mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 10:52:22 +01:00
fixed respawning on pre s6, fixed a crash for some s5 builds, work on ai a bit, start on blueprint decompiler
13 lines
276 B
C++
13 lines
276 B
C++
#pragma once
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#include "reboot.h"
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class UFortAthenaAIBotCustomizationData : public UObject // UPrimaryDataAsset
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{
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public:
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static UClass* StaticClass()
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{
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static auto Class = FindObject<UClass>("/Script/FortniteGame.FortAthenaAIBotCustomizationData");
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return Class;
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}
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}; |