Files
Project-Reboot-3.0/Project Reboot 3.0/GameModeBase.h
2023-03-04 15:06:07 -05:00

12 lines
242 B
C++

#pragma once
#include "Actor.h"
#include "Controller.h"
#include "Pawn.h"
class AGameModeBase : public AActor // AInfo
{
public:
static APawn* SpawnDefaultPawnForHook(AGameModeBase* GameMode, AController* NewPlayer, AActor* StartSpot);
};