Files
Project-Reboot-3.0/Project Reboot 3.0/FortPlayerStateAthena.h
2023-03-04 15:06:07 -05:00

19 lines
350 B
C++

#pragma once
#include "FortPlayerState.h"
class AFortPlayerStateAthena : public AFortPlayerState
{
public:
uint8& GetSquadId()
{
static auto SquadIdOffset = GetOffset("SquadId");
return Get<uint8>(SquadIdOffset);
}
uint8& GetTeamIndex()
{
static auto TeamIndexOffset = GetOffset("TeamIndex");
return Get<uint8>(TeamIndexOffset);
}
};