Files
Project-Reboot-3.0/Project Reboot 3.0/PlayerState.h
Milxnor 143c22918f add 2.2
code consistency, added 2.2, added cheat op and deop, proper loot tiers according to playlist, improved performance
2023-05-21 21:10:26 -04:00

16 lines
329 B
C++

#pragma once
#include "Actor.h"
#include "UnrealString.h"
class APlayerState : public AActor
{
public:
FString& GetSavedNetworkAddress();
FString GetPlayerName();
int& GetPlayerID(); // for future me to deal with (this is a short on some versions).
bool IsBot();
void SetIsBot(bool NewValue);
void OnRep_PlayerName();
};