mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 19:02:21 +01:00
fix issue with teams, add loot, fix building bug, added something properly, fix issue with ai, add end event c2 but doesnt really work
26 lines
588 B
C++
26 lines
588 B
C++
#pragma once
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#include "Class.h"
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#include "Controller.h"
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#include "CheatManager.h"
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#include "UnrealString.h"
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#include "Rotator.h"
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class APlayerController : public AController
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{
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public:
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UCheatManager*& GetCheatManager()
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{
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static auto CheatManagerOffset = this->GetOffset("CheatManager");
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return this->Get<UCheatManager*>(CheatManagerOffset);
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}
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void SetPlayerIsWaiting(bool NewValue);
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void ServerChangeName(FString& S);
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UCheatManager*& SpawnCheatManager(UClass* CheatManagerClass);
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FRotator GetControlRotation();
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void ServerRestartPlayer();
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static UClass* StaticClass();
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}; |