mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
squad comms, ltms now work less (this will return better in a later update), performance, fixed some versions, fixed vulnerabilities
102 lines
3.0 KiB
C++
102 lines
3.0 KiB
C++
#include "finder.h"
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#include "reboot.h"
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#include "FortPlayerControllerAthena.h"
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uint64 FindGetPlayerViewpoint()
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{
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// We find FailedToSpawnPawn and then go back on VFT by 1.
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uint64 FailedToSpawnPawnAddr = 0;
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auto FailedToSpawnPawnStrRefAddr = Memcury::Scanner::FindStringRef(L"%s failed to spawn a pawn", true, 0, Fortnite_Version >= 18).Get();
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for (int i = 0; i < 1000; i++)
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{
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if (*(uint8_t*)(uint8_t*)(FailedToSpawnPawnStrRefAddr - i) == 0x40 && *(uint8_t*)(uint8_t*)(FailedToSpawnPawnStrRefAddr - i + 1) == 0x53)
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{
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FailedToSpawnPawnAddr = FailedToSpawnPawnStrRefAddr - i;
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break;
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}
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}
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if (!FailedToSpawnPawnAddr)
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{
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LOG_ERROR(LogFinder, "Failed to find FailedToSpawnPawn! Report to Milxnor immediately.");
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return 0;
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}
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static auto FortPlayerControllerAthenaDefault = FindObject<AFortPlayerControllerAthena>(L"/Script/FortniteGame.Default__FortPlayerControllerAthena"); // FindObject<UClass>(L"/Game/Athena/Athena_PlayerController.Default__Athena_PlayerController_C");
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void** const PlayerControllerVFT = FortPlayerControllerAthenaDefault->VFTable;
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int FailedToSpawnPawnIdx = 0;
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for (int i = 0; i < 500; i++)
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{
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if (PlayerControllerVFT[i] == (void*)FailedToSpawnPawnAddr)
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{
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FailedToSpawnPawnIdx = i;
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break;
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}
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}
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if (FailedToSpawnPawnIdx == 0)
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{
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LOG_ERROR(LogFinder, "Failed to find FailedToSpawnPawn in virtual function table! Report to Milxnor immediately.");
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return 0;
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}
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return __int64(PlayerControllerVFT[FailedToSpawnPawnIdx - 1]);
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// LITERALLY KMS BRO
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if (Engine_Version == 420 && Fortnite_Version < 4.5)
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{
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return Memcury::Scanner::FindPattern("48 89 5C 24 ? 48 89 74 24 ? 55 41 56 41 57 48 8B EC 48 83 EC 50").Get(); // idk why finder doesnt work and cba to debug
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}
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auto Addrr = Memcury::Scanner::FindStringRef(L"APlayerController::GetPlayerViewPoint: out_Location, ViewTarget=%s").Get();
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LOG_INFO(LogDev, "GetPlayerViewpoint StringRef: 0x{:x}", __int64(Addrr) - __int64(GetModuleHandleW(0)));
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for (int i = 0; i < Fortnite_Version >= 20 ? 2000 : 1000; i++)
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{
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if (*(uint8_t*)(uint8_t*)(Addrr - i) == 0x40 && *(uint8_t*)(uint8_t*)(Addrr - i + 1) == 0x55)
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{
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LOG_INFO(LogDev, "GetPlayerViewpoint1!");
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return Addrr - i;
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}
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if (*(uint8_t*)(uint8_t*)(Addrr - i) == 0x48 && *(uint8_t*)(uint8_t*)(Addrr - i + 1) == 0x8B && *(uint8_t*)(uint8_t*)(Addrr - i + 2) == 0xC4)
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{
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LOG_INFO(LogDev, "GetPlayerViewpoint2!");
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return Addrr - i;
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}
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if (Fortnite_Version == 7.20 && *(uint8_t*)(uint8_t*)(Addrr - i) == 0xC3) // hmm scuffed lmfao
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{
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LOG_INFO(LogDev, "Hit C3!");
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break;
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}
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}
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for (int i = 0; i < 1000; i++)
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{
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if (*(uint8_t*)(uint8_t*)(Addrr - i) == 0x48 && *(uint8_t*)(uint8_t*)(Addrr - i + 1) == 0x89 && *(uint8_t*)(uint8_t*)(Addrr - i + 2) == 0x74)
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{
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LOG_INFO(LogDev, "GetPlayerViewpoint3!");
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return Addrr - i;
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}
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}
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for (int i = 0; i < 1000; i++)
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{
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if (*(uint8_t*)(uint8_t*)(Addrr - i) == 0x48 && *(uint8_t*)(uint8_t*)(Addrr - i + 1) == 0x89 && *(uint8_t*)(uint8_t*)(Addrr - i + 2) == 0x5C)
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{
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LOG_INFO(LogDev, "GetPlayerViewpoint4!");
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return Addrr - i;
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}
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}
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return 0;
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} |