Files
Project-Reboot-3.0/Project Reboot 3.0/finder.cpp
Milxnor 4482192a2b squad comms
squad comms, ltms now work less (this will return better in a later update), performance, fixed some versions, fixed vulnerabilities
2023-06-15 22:04:53 -04:00

102 lines
3.0 KiB
C++

#include "finder.h"
#include "reboot.h"
#include "FortPlayerControllerAthena.h"
uint64 FindGetPlayerViewpoint()
{
// We find FailedToSpawnPawn and then go back on VFT by 1.
uint64 FailedToSpawnPawnAddr = 0;
auto FailedToSpawnPawnStrRefAddr = Memcury::Scanner::FindStringRef(L"%s failed to spawn a pawn", true, 0, Fortnite_Version >= 18).Get();
for (int i = 0; i < 1000; i++)
{
if (*(uint8_t*)(uint8_t*)(FailedToSpawnPawnStrRefAddr - i) == 0x40 && *(uint8_t*)(uint8_t*)(FailedToSpawnPawnStrRefAddr - i + 1) == 0x53)
{
FailedToSpawnPawnAddr = FailedToSpawnPawnStrRefAddr - i;
break;
}
}
if (!FailedToSpawnPawnAddr)
{
LOG_ERROR(LogFinder, "Failed to find FailedToSpawnPawn! Report to Milxnor immediately.");
return 0;
}
static auto FortPlayerControllerAthenaDefault = FindObject<AFortPlayerControllerAthena>(L"/Script/FortniteGame.Default__FortPlayerControllerAthena"); // FindObject<UClass>(L"/Game/Athena/Athena_PlayerController.Default__Athena_PlayerController_C");
void** const PlayerControllerVFT = FortPlayerControllerAthenaDefault->VFTable;
int FailedToSpawnPawnIdx = 0;
for (int i = 0; i < 500; i++)
{
if (PlayerControllerVFT[i] == (void*)FailedToSpawnPawnAddr)
{
FailedToSpawnPawnIdx = i;
break;
}
}
if (FailedToSpawnPawnIdx == 0)
{
LOG_ERROR(LogFinder, "Failed to find FailedToSpawnPawn in virtual function table! Report to Milxnor immediately.");
return 0;
}
return __int64(PlayerControllerVFT[FailedToSpawnPawnIdx - 1]);
// LITERALLY KMS BRO
if (Engine_Version == 420 && Fortnite_Version < 4.5)
{
return Memcury::Scanner::FindPattern("48 89 5C 24 ? 48 89 74 24 ? 55 41 56 41 57 48 8B EC 48 83 EC 50").Get(); // idk why finder doesnt work and cba to debug
}
auto Addrr = Memcury::Scanner::FindStringRef(L"APlayerController::GetPlayerViewPoint: out_Location, ViewTarget=%s").Get();
LOG_INFO(LogDev, "GetPlayerViewpoint StringRef: 0x{:x}", __int64(Addrr) - __int64(GetModuleHandleW(0)));
for (int i = 0; i < Fortnite_Version >= 20 ? 2000 : 1000; i++)
{
if (*(uint8_t*)(uint8_t*)(Addrr - i) == 0x40 && *(uint8_t*)(uint8_t*)(Addrr - i + 1) == 0x55)
{
LOG_INFO(LogDev, "GetPlayerViewpoint1!");
return Addrr - i;
}
if (*(uint8_t*)(uint8_t*)(Addrr - i) == 0x48 && *(uint8_t*)(uint8_t*)(Addrr - i + 1) == 0x8B && *(uint8_t*)(uint8_t*)(Addrr - i + 2) == 0xC4)
{
LOG_INFO(LogDev, "GetPlayerViewpoint2!");
return Addrr - i;
}
if (Fortnite_Version == 7.20 && *(uint8_t*)(uint8_t*)(Addrr - i) == 0xC3) // hmm scuffed lmfao
{
LOG_INFO(LogDev, "Hit C3!");
break;
}
}
for (int i = 0; i < 1000; i++)
{
if (*(uint8_t*)(uint8_t*)(Addrr - i) == 0x48 && *(uint8_t*)(uint8_t*)(Addrr - i + 1) == 0x89 && *(uint8_t*)(uint8_t*)(Addrr - i + 2) == 0x74)
{
LOG_INFO(LogDev, "GetPlayerViewpoint3!");
return Addrr - i;
}
}
for (int i = 0; i < 1000; i++)
{
if (*(uint8_t*)(uint8_t*)(Addrr - i) == 0x48 && *(uint8_t*)(uint8_t*)(Addrr - i + 1) == 0x89 && *(uint8_t*)(uint8_t*)(Addrr - i + 2) == 0x5C)
{
LOG_INFO(LogDev, "GetPlayerViewpoint4!");
return Addrr - i;
}
}
return 0;
}