Files
Project-Reboot-3.0/Project Reboot 3.0/FortPawn.h
2023-03-04 15:06:07 -05:00

19 lines
428 B
C++

#pragma once
#include "Pawn.h"
#include "FortWeapon.h"
#include "FortWeaponItemDefinition.h"
class AFortPawn : public APawn
{
public:
AFortWeapon* EquipWeaponDefinition(UFortWeaponItemDefinition* WeaponData, const FGuid& ItemEntryGuid);
AFortWeapon*& GetCurrentWeapon()
{
static auto CurrentWeaponOffset = GetOffset("CurrentWeapon");
return Get<AFortWeapon*>(CurrentWeaponOffset);
}
static UClass* StaticClass();
};