mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
502 lines
22 KiB
XML
502 lines
22 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup>
|
|
<ClCompile Include="UnrealNames.cpp">
|
|
<Filter>Engine\Source\Runtime\Core\Private\UObject</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Class.cpp">
|
|
<Filter>Engine\Source\Runtime\CoreUObject\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="NameTypes.cpp">
|
|
<Filter>Engine\Source\Runtime\CoreUObject\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="UObjectGlobals.cpp">
|
|
<Filter>Engine\Source\Runtime\CoreUObject\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="KismetStringLibrary.cpp">
|
|
<Filter>Engine\Source\Runtime\Engine\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="FortGameModeZone.cpp">
|
|
<Filter>FortniteGame\Source\FortniteGame\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="addresses.cpp">
|
|
<Filter>Reboot</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Object.cpp">
|
|
<Filter>Engine\Source\Runtime\CoreUObject\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="LevelActor.cpp">
|
|
<Filter>Engine\Source\Runtime\Engine\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="FortGameModeAthena.cpp">
|
|
<Filter>FortniteGame\Source\FortniteGame\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="World.cpp">
|
|
<Filter>Engine\Source\Runtime\Engine\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="GameModeBase.cpp">
|
|
<Filter>Engine\Source\Runtime\Engine\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Actor.cpp">
|
|
<Filter>Engine\Source\Runtime\Engine\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="NetDriver.cpp">
|
|
<Filter>Engine\Source\Runtime\Engine\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="FortInventory.cpp">
|
|
<Filter>FortniteGame\Source\FortniteGame\Private\Items</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="FortInventory.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Items</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="FortPawn.cpp">
|
|
<Filter>FortniteGame\Source\FortniteGame\Private\Pawns</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="AbilitySystemComponent_Abilities.cpp">
|
|
<Filter>Engine\Plugins\Runtime\GameplayAbilities\Source\GameplayAbilities\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="FortPlayerController.cpp">
|
|
<Filter>FortniteGame\Source\FortniteGame\Private\Player</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="UnrealMath.cpp">
|
|
<Filter>Engine\Source\Runtime\Core\Private\Math</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="FortItem.cpp">
|
|
<Filter>FortniteGame\Source\FortniteGame\Private\Items</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="FortItemDefinition.cpp">
|
|
<Filter>FortniteGame\Source\FortniteGame\Private\Items</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="BuildingWeapons.cpp">
|
|
<Filter>FortniteGame\Source\FortniteGame\Private\Weapons</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="FortGameStateAthena.cpp">
|
|
<Filter>FortniteGame\Source\FortniteGame\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="GameplayStatics.cpp">
|
|
<Filter>Engine\Source\Runtime\Engine\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="PlayerController.cpp">
|
|
<Filter>Engine\Source\Runtime\Engine\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="ActorComponent.cpp">
|
|
<Filter>Engine\Source\Runtime\Engine\Private\Components</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="dllmain.cpp" />
|
|
<ClCompile Include="FortLootPackage.cpp">
|
|
<Filter>FortniteGame\Source\FortniteGame\Private\Items</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="FortKismetLibrary.cpp">
|
|
<Filter>FortniteGame\Source\FortniteGame\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="BuildingActor.cpp">
|
|
<Filter>FortniteGame\Source\FortniteGame\Private\Building</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="FortWeapon.cpp">
|
|
<Filter>FortniteGame\Source\FortniteGame\Private\Weapons</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="BuildingSMActor.cpp">
|
|
<Filter>FortniteGame\Source\FortniteGame\Private\Building</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="DataTableFunctionLibrary.cpp">
|
|
<Filter>Engine\Source\Runtime\Engine\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="KismetMathLibrary.cpp">
|
|
<Filter>Engine\Source\Runtime\Engine\Private</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="FortPickup.cpp">
|
|
<Filter>FortniteGame\Source\FortniteGame\Private\Items</Filter>
|
|
</ClCompile>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="log.h" />
|
|
<ClInclude Include="finder.h" />
|
|
<ClInclude Include="inc.h" />
|
|
<ClInclude Include="Array.h">
|
|
<Filter>Engine\Source\Runtime\Core\Public\Containers</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="UnrealString.h">
|
|
<Filter>Engine\Source\Runtime\Core\Public\Containers</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="NameTypes.h">
|
|
<Filter>Engine\Source\Runtime\Core\Public\UObject</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="reboot.h">
|
|
<Filter>Reboot</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Class.h">
|
|
<Filter>Engine\Source\Runtime\CoreUObject\Public\UObject</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Object.h">
|
|
<Filter>Engine\Source\Runtime\CoreUObject\Public\UObject</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="ObjectMacros.h">
|
|
<Filter>Engine\Source\Runtime\CoreUObject\Public\UObject</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="UObjectArray.h">
|
|
<Filter>Engine\Source\Runtime\CoreUObject\Public\UObject</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="UObjectGlobals.h">
|
|
<Filter>Engine\Source\Runtime\CoreUObject\Public\UObject</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Engine.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\Engine</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Stack.h">
|
|
<Filter>Engine\Source\Runtime\CoreUObject\Public\UObject</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="OutputDevice.h">
|
|
<Filter>Engine\Source\Runtime\Core\Public\Misc</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="NetDriver.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\Engine</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="World.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\Engine</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="KismetStringLibrary.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\Kismet</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Actor.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\GameFramework</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GameMode.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\GameFramework</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortGameModeZone.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortGameMode.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortGameModeAthena.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortGameModePvPBase.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="addresses.h">
|
|
<Filter>Reboot</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Transform.h">
|
|
<Filter>Engine\Source\Runtime\Core\Public\Math</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Vector.h">
|
|
<Filter>Engine\Source\Runtime\Core\Public\Math</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Quat.h">
|
|
<Filter>Engine\Source\Runtime\Core\Public\Math</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="EngineTypes.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\Engine</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="hooking.h" />
|
|
<ClInclude Include="GameModeBase.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\GameFramework</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Controller.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\GameFramework</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Pawn.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\GameFramework</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GameSession.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\GameFramework</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="NetSerialization.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\Engine</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortItem.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Items</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortItemDefinition.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Items</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortPlayerControllerAthena.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Player</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="PlayerController.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\Engine</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortPlayerController.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Player</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortPawn.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Pawns</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortWeapon.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Weapons</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortWorldItemDefinition.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Items</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortWeaponItemDefinition.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Items</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="PlayerState.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\GameFramework</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortPlayerState.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Player</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortPlayerStateAthena.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Player</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortGameStateAthena.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GameState.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\GameFramework</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="AbilitySystemComponent.h">
|
|
<Filter>Engine\Plugins\Runtime\GameplayAbilities\Source\GameplayAbilities\Public</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GameplayAbilitySpec.h">
|
|
<Filter>Engine\Plugins\Runtime\GameplayAbilities\Source\GameplayAbilities\Public</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="KismetSystemLibrary.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\Kismet</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="BuildingActor.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Building</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="BuildingSMActor.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Building</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Rotator.h">
|
|
<Filter>Engine\Source\Runtime\Core\Public\Math</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="ScriptInterface.h">
|
|
<Filter>Engine\Source\Runtime\CoreUObject\Public\UObject</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="BuildingWeapons.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Weapons</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GameplayStatics.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\Kismet</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="ActorComponent.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\Components</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortLootPackage.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Items</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortKismetLibrary.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GameplayTagContainer.h">
|
|
<Filter>Engine\Source\Runtime\GameplayTags\Classes</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortWeaponMeleeItemDefinition.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Items</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="CurveTable.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\Engine</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="DataTable.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\Engine</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortResourceItemDefinition.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Items</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Map.h">
|
|
<Filter>Engine\Source\Runtime\Core\Public\Containers</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Tuple.h">
|
|
<Filter>Engine\Source\Runtime\Core\Public\Templates</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Set.h">
|
|
<Filter>Engine\Source\Runtime\Core\Public\Containers</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="SparseArray.h">
|
|
<Filter>Engine\Source\Runtime\Core\Public\Containers</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="BitArray.h">
|
|
<Filter>Engine\Source\Runtime\Core\Public\Containers</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="ContainerAllocationPolicies.h">
|
|
<Filter>Engine\Source\Runtime\Core\Public\Containers</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="DataTableFunctionLibrary.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\Kismet</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="SoftObjectPtr.h">
|
|
<Filter>Engine\Source\Runtime\CoreUObject\Public\UObject</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="PersistentObjectPtr.h">
|
|
<Filter>Engine\Source\Runtime\CoreUObject\Public\UObject</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="WeakObjectPtr.h">
|
|
<Filter>Engine\Source\Runtime\CoreUObject\Public\UObject</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="SoftObjectPath.h">
|
|
<Filter>Engine\Source\Runtime\CoreUObject\Public\UObject</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="KismetMathLibrary.h">
|
|
<Filter>Engine\Source\Runtime\Engine\Classes\Kismet</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="FortPickup.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Items</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="BuildingContainer.h">
|
|
<Filter>FortniteGame\Source\FortniteGame\Public\Building</Filter>
|
|
</ClInclude>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Filter Include="Engine">
|
|
<UniqueIdentifier>{b88dd971-6115-4cb9-92c3-7bb9a4d9474a}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source">
|
|
<UniqueIdentifier>{44b71ed5-9173-4e31-9938-2214bbc4b0e8}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime">
|
|
<UniqueIdentifier>{3cc1cd7a-b3d3-47e9-960e-3fb3814fb588}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Core">
|
|
<UniqueIdentifier>{f9419e52-4764-4d38-b071-87c82b9c2317}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Core\Private">
|
|
<UniqueIdentifier>{40e6dd42-e035-44da-8cc3-768d479865f6}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Core\Private\UObject">
|
|
<UniqueIdentifier>{9613f557-a37d-4e60-9462-19db955824bc}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Core\Public">
|
|
<UniqueIdentifier>{eabe5e8e-f084-4bcb-b302-af5d52ebfe39}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Core\Public\Containers">
|
|
<UniqueIdentifier>{d7b8c9a5-5bbe-49a8-b5b0-3ff6d626534f}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Core\Public\UObject">
|
|
<UniqueIdentifier>{e959a791-dbdf-4ec3-a3b3-7f75724d3ce5}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="FortniteGame">
|
|
<UniqueIdentifier>{81055b71-1fa3-44f0-b3b8-1b6c8c464514}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Reboot">
|
|
<UniqueIdentifier>{08555946-4ef9-4777-94fb-9025ca2dfe61}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\CoreUObject">
|
|
<UniqueIdentifier>{34d20f6d-7b34-47a0-b7d5-fcfff1e61401}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\CoreUObject\Private">
|
|
<UniqueIdentifier>{71e5f0ae-2081-44af-9847-63afa97ecb00}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\CoreUObject\Public">
|
|
<UniqueIdentifier>{b7da14ca-b328-43b1-988b-84af45b808ba}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\CoreUObject\Public\UObject">
|
|
<UniqueIdentifier>{493b9ebf-983a-4560-a8fc-72781136acdd}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Engine">
|
|
<UniqueIdentifier>{a7131bef-c957-4218-a28c-f1ed68b3fcf2}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Engine\Classes">
|
|
<UniqueIdentifier>{f889566a-76be-45e4-824e-71bd6d57c8a6}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Engine\Private">
|
|
<UniqueIdentifier>{58aa6032-1f71-43db-8de6-de3fd72baae5}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Engine\Classes\Engine">
|
|
<UniqueIdentifier>{812667a2-87b9-4901-bea3-1b5f9f757892}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Core\Public\Misc">
|
|
<UniqueIdentifier>{52fcb572-6fc2-4315-a929-690dc0ab0f97}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Engine\Classes\GameFramework">
|
|
<UniqueIdentifier>{a736197d-560f-4eb7-9beb-8add1012ce04}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Engine\Classes\Kismet">
|
|
<UniqueIdentifier>{ffd2b7f3-d44a-45f3-8c06-7c24cd9909de}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="FortniteGame\Source">
|
|
<UniqueIdentifier>{2f1b66bd-6006-4ab0-9924-8aaaac4af427}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="FortniteGame\Source\FortniteGame">
|
|
<UniqueIdentifier>{f97d67ee-e06e-4721-8318-a23f4279e620}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="FortniteGame\Source\FortniteGame\Private">
|
|
<UniqueIdentifier>{21ca8107-eea3-4cf5-ae5a-17159838820c}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="FortniteGame\Source\FortniteGame\Public">
|
|
<UniqueIdentifier>{717548a7-0c7f-4bdb-bb99-5744b0e206c0}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Core\Public\Math">
|
|
<UniqueIdentifier>{4533fd04-0668-4607-a456-0f781bad54f9}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="FortniteGame\Source\FortniteGame\Private\Items">
|
|
<UniqueIdentifier>{02d68293-0dad-48ba-a61f-60fbfdab971e}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="FortniteGame\Source\FortniteGame\Public\Items">
|
|
<UniqueIdentifier>{7b146e1a-c896-42ff-bffe-b7a6f6b0240a}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="FortniteGame\Source\FortniteGame\Public\Player">
|
|
<UniqueIdentifier>{ccf18d87-2aa4-4f58-bd54-7271e99845b5}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="FortniteGame\Source\FortniteGame\Private\Pawns">
|
|
<UniqueIdentifier>{3a7564c8-56c2-4273-8a34-67dafe5522c4}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="FortniteGame\Source\FortniteGame\Public\Pawns">
|
|
<UniqueIdentifier>{4f177a72-585d-4b79-a258-26bb6d2c225c}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Plugins">
|
|
<UniqueIdentifier>{826a509f-03f4-4a18-a9bf-d67b69fe3b93}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Plugins\Runtime">
|
|
<UniqueIdentifier>{55eb1be2-e289-436e-9a10-68ca9f20d6d9}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Plugins\Runtime\GameplayAbilities">
|
|
<UniqueIdentifier>{ff05565d-6ed7-4f30-9378-1951bab60567}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Plugins\Runtime\GameplayAbilities\Source">
|
|
<UniqueIdentifier>{d42d8fb0-7e1c-4194-bc0e-a0257dd6dbec}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Plugins\Runtime\GameplayAbilities\Source\GameplayAbilities">
|
|
<UniqueIdentifier>{a29f6a34-9f04-43ac-adae-48d4751a761d}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Plugins\Runtime\GameplayAbilities\Source\GameplayAbilities\Private">
|
|
<UniqueIdentifier>{87195f09-7368-4d8d-88cb-224e3f96ae43}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Plugins\Runtime\GameplayAbilities\Source\GameplayAbilities\Public">
|
|
<UniqueIdentifier>{9cdf2185-5e04-4d3e-82a0-2e936f905379}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="FortniteGame\Source\FortniteGame\Private\Player">
|
|
<UniqueIdentifier>{a12cb364-3e34-454a-958f-b1fe54534353}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Core\Private\Math">
|
|
<UniqueIdentifier>{6c0193a3-7b06-4298-99fe-a5a18be27d58}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="FortniteGame\Source\FortniteGame\Private\Weapons">
|
|
<UniqueIdentifier>{4ec49a59-4f0a-424b-9ac7-24901766da09}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Engine\Classes\Components">
|
|
<UniqueIdentifier>{aa080dc3-54fb-43f1-b53f-2439e559198d}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Engine\Private\Components">
|
|
<UniqueIdentifier>{eab3cd46-ced6-4e56-9fda-ed35ec9f9f64}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="FortniteGame\Source\FortniteGame\Public\Building">
|
|
<UniqueIdentifier>{a6fd658c-6824-4186-b45e-2edf5d20eeae}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="FortniteGame\Source\FortniteGame\Private\Building">
|
|
<UniqueIdentifier>{1f8bc849-7da5-4917-a055-443ae102c233}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\GameplayTags">
|
|
<UniqueIdentifier>{3f2848b1-9e39-4c4b-b3bb-b4b5a8bb8360}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\GameplayTags\Classes">
|
|
<UniqueIdentifier>{247d4c62-23f7-4964-8879-5a0d65c44a73}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Engine\Source\Runtime\Core\Public\Templates">
|
|
<UniqueIdentifier>{31a7f342-8b7c-4594-a24d-c4dd5c9d230d}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="FortniteGame\Source\FortniteGame\Public\Weapons">
|
|
<UniqueIdentifier>{bcb0d983-0b85-4ca6-9fac-6567c7d79921}</UniqueIdentifier>
|
|
</Filter>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="UnrealEngine.cpp">
|
|
<Filter>Engine\Source\Runtime\Engine\Private</Filter>
|
|
</None>
|
|
</ItemGroup>
|
|
</Project> |