Files
Project-Reboot-3.0/Project Reboot 3.0/addresses.cpp
2023-03-05 14:01:15 -05:00

248 lines
9.1 KiB
C++

#include "addresses.h"
#include "UObjectGlobals.h"
#include "World.h"
#include "NetDriver.h"
#include "GameSession.h"
#include "NetSerialization.h"
#include "Array.h"
#include "AbilitySystemComponent.h"
#include "finder.h"
#include <regex>
#include "BuildingActor.h"
void Addresses::SetupVersion()
{
if (false)
{
Engine_Version = 423;
Fortnite_Version = 10.40;
}
if (false)
{
Engine_Version = 424;
Fortnite_Version = 11.01;
}
if (false)
{
Engine_Version = 425;
Fortnite_Version = 12.41;
}
static FString(*GetEngineVersion)() = decltype(GetEngineVersion)(Memcury::Scanner::FindPattern("40 53 48 83 EC 20 48 8B D9 E8 ? ? ? ? 48 8B C8 41 B8 04 ? ? ? 48 8B D3").Get());
std::string FullVersion;
FString toFree;
if (!GetEngineVersion)
{
auto VerStr = Memcury::Scanner::FindPattern("2B 2B 46 6F 72 74 6E 69 74 65 2B 52 65 6C 65 61 73 65 2D ? ? ? ?").Get();
// if (!VerStr)
FullVersion = decltype(FullVersion.c_str())(VerStr);
Engine_Version = 500;
}
else
{
toFree = GetEngineVersion();
FullVersion = toFree.ToString();
}
std::string FNVer = FullVersion;
std::string EngineVer = FullVersion;
std::string CLStr;
int CL = 0;
if (!FullVersion.contains("Live") && !FullVersion.contains(("Next")) && !FullVersion.contains(("Cert")))
{
if (GetEngineVersion)
{
FNVer.erase(0, FNVer.find_last_of(("-"), FNVer.length() - 1) + 1);
EngineVer.erase(EngineVer.find_first_of(("-"), FNVer.length() - 1), 40);
if (EngineVer.find_first_of(".") != EngineVer.find_last_of(".")) // this is for 4.21.0 and itll remove the .0
EngineVer.erase(EngineVer.find_last_of((".")), 2);
Engine_Version = std::stod(EngineVer) * 100;
}
else
{
const std::regex base_regex(("-([0-9.]*)-"));
std::cmatch base_match;
std::regex_search(FullVersion.c_str(), base_match, base_regex);
FNVer = base_match[1];
}
Fortnite_Version = std::stod(FNVer);
if (Fortnite_Version >= 16.00 && Fortnite_Version <= 18.40)
Engine_Version = 427; // 4.26.1;
}
else
{
// TODO
// Engine_Version = FullVersion.contains(("Next")) ? 419 : 416;
CLStr = FullVersion.substr(FullVersion.find_first_of('-') + 1);
CLStr = CLStr.substr(0, CLStr.find_first_of('+'));
CL = std::stoi(CLStr);
Engine_Version = CL <= 3775276 ? 416 : 419; // std::stoi(FullVersion.substr(0, FullVersion.find_first_of('-')));
Fortnite_Version = FullVersion.contains(("Next")) ? 2.4 : 1.8;
}
// Fortnite_Season = std::floor(Fortnite_Version);
FFastArraySerializer::bNewSerializer = Fortnite_Version >= 8.30;
}
void Addresses::FindAll()
{
Addresses::ProcessEvent = FindProcessEvent();
Addresses::StaticFindObject = FindStaticFindObject();
Addresses::GetPlayerViewpoint = FindGetPlayerViewpoint();
Addresses::CreateNetDriver = FindCreateNetDriver();
Addresses::InitHost = FindInitHost();
Addresses::PauseBeaconRequests = FindPauseBeaconRequests();
Addresses::SpawnActor = FindSpawnActor();
Addresses::InitListen = FindInitListen();
Addresses::SetWorld = FindSetWorld();
Addresses::KickPlayer = FindKickPlayer();
Addresses::TickFlush = FindTickFlush();
Addresses::GetNetMode = FindGetNetMode();
Addresses::Realloc = FindRealloc();
Addresses::CollectGarbage = FindCollectGarbage();
Addresses::NoMCP = FindNoMCP();
Addresses::PickTeam = FindPickTeam();
Addresses::InternalTryActivateAbility = FindInternalTryActivateAbility();
Addresses::GiveAbility = FindGiveAbility();
Addresses::CantBuild = FindCantBuild();
Addresses::ReplaceBuildingActor = FindReplaceBuildingActor();
Addresses::GiveAbilityAndActivateOnce = FindGiveAbilityAndActivateOnce();
Addresses::OnDamageServer = FindOnDamageServer();
Addresses::StaticLoadObject = FindStaticLoadObject();
}
void Addresses::Print()
{
auto Base = __int64(GetModuleHandleW(0));
LOG_INFO(LogDev, "Base: 0x{:x}", Base);
LOG_INFO(LogDev, "ProcessEvent: 0x{:x}", ProcessEvent - Base);
LOG_INFO(LogDev, "StaticFindObject: 0x{:x}", StaticFindObject - Base);
LOG_INFO(LogDev, "GetPlayerViewpoint: 0x{:x}", GetPlayerViewpoint - Base);
LOG_INFO(LogDev, "CreateNetDriver: 0x{:x}", CreateNetDriver - Base);
LOG_INFO(LogDev, "InitHost: 0x{:x}", InitHost - Base);
LOG_INFO(LogDev, "PauseBeaconRequests: 0x{:x}", PauseBeaconRequests - Base);
LOG_INFO(LogDev, "SpawnActor: 0x{:x}", SpawnActor - Base);
LOG_INFO(LogDev, "InitListen: 0x{:x}", InitListen - Base);
LOG_INFO(LogDev, "SetWorld: 0x{:x}", SetWorld - Base);
LOG_INFO(LogDev, "KickPlayer: 0x{:x}", KickPlayer - Base);
LOG_INFO(LogDev, "TickFlush: 0x{:x}", TickFlush - Base);
LOG_INFO(LogDev, "GetNetMode: 0x{:x}", GetNetMode - Base);
LOG_INFO(LogDev, "Realloc: 0x{:x}", Realloc - Base);
LOG_INFO(LogDev, "CollectGarbage: 0x{:x}", CollectGarbage - Base);
LOG_INFO(LogDev, "NoMCP: 0x{:x}", NoMCP - Base);
LOG_INFO(LogDev, "PickTeam: 0x{:x}", PickTeam - Base);
LOG_INFO(LogDev, "InternalTryActivateAbility: 0x{:x}", InternalTryActivateAbility - Base);
LOG_INFO(LogDev, "GiveAbility: 0x{:x}", GiveAbility - Base);
LOG_INFO(LogDev, "CantBuild: 0x{:x}", CantBuild - Base);
LOG_INFO(LogDev, "ReplaceBuildingActor: 0x{:x}", ReplaceBuildingActor - Base);
LOG_INFO(LogDev, "GiveAbilityAndActivateOnce: 0x{:x}", GiveAbilityAndActivateOnce - Base);
LOG_INFO(LogDev, "OnDamageServer: 0x{:x}", OnDamageServer - Base);
LOG_INFO(LogDev, "StaticLoadObject: 0x{:x}", StaticLoadObject - Base);
}
void Offsets::FindAll()
{
Offsets::Offset_Internal = Engine_Version >= 425 && std::floor(Fortnite_Version) < 20 ? 0x4C : 0x44;
Offsets::SuperStruct = Engine_Version >= 422 ? 0x40 : 0x30;
Offsets::Children = Engine_Version >= 425 ? 0x50 : Offsets::SuperStruct + 8;
Offsets::PropertiesSize = Offsets::Children + 8;
if (Engine_Version == 420 || Engine_Version == 421)
Offsets::Func = 0xB0;
else if (Engine_Version >= 422 && Engine_Version <= 424)
Offsets::Func = 0xC0;
else if (Engine_Version == 425)
Offsets::Func = 0xF0;
else if (Engine_Version >= 426)
Offsets::Func = 0xD8;
if (Engine_Version == 420)
Offsets::ServerReplicateActors = 0x53;
else if (Engine_Version == 421)
Offsets::ServerReplicateActors = std::floor(Fortnite_Version) == 5 ? 0x54 : 0x56;
else if (Engine_Version >= 422 && Engine_Version <= 424)
Offsets::ServerReplicateActors = Fortnite_Version >= 7.40 && Fortnite_Version < 8.40 ? 0x57 :
Engine_Version == 424 ? (Fortnite_Version >= 11.00 && Fortnite_Version <= 11.01 ? 0x57 :
(Fortnite_Version == 11.30 || Fortnite_Version == 11.31 ? 0x59 : 0x5A)) : 0x56;
// ^ I know this makes no sense, 7.40-8.40 is 0x57, other 7-10 is 0x56, 11.00-11.01 = 0x57, 11.31 = 0x59, other S11 is 0x5A
else if (std::floor(Fortnite_Version) == 12 || std::floor(Fortnite_Version) == 13)
Offsets::ServerReplicateActors = 0x5D;
else if (std::floor(Fortnite_Version) == 14 || Fortnite_Version <= 15.2) // never tested 15.2
Offsets::ServerReplicateActors = 0x5E;
else if (Fortnite_Version >= 15.3 && Engine_Version < 500) // 15.3-18 = 0x5F
Offsets::ServerReplicateActors = 0x5F;
else if (std::floor(Fortnite_Version) >= 19 && std::floor(Fortnite_Version) <= 20)
Offsets::ServerReplicateActors = 0x66;
else if (std::floor(Fortnite_Version) >= 21)
Offsets::ServerReplicateActors = 0x67; // checked onb 22.30
}
void Offsets::Print()
{
LOG_INFO(LogDev, "Offset_Internal: 0x{:x}", Offset_Internal);
LOG_INFO(LogDev, "SuperStruct: 0x{:x}", SuperStruct);
LOG_INFO(LogDev, "Children: 0x{:x}", Children);
LOG_INFO(LogDev, "PropertiesSize: 0x{:x}", PropertiesSize);
LOG_INFO(LogDev, "Func: 0x{:x}", Func);
}
void Addresses::Init()
{
UObject::ProcessEventOriginal = decltype(UObject::ProcessEventOriginal)(ProcessEvent);
StaticFindObjectOriginal = decltype(StaticFindObjectOriginal)(StaticFindObject);
UWorld::SpawnActorOriginal = decltype(UWorld::SpawnActorOriginal)(SpawnActor);
UNetDriver::InitListenOriginal = decltype(UNetDriver::InitListenOriginal)(InitListen);
UNetDriver::SetWorldOriginal = decltype(UNetDriver::SetWorldOriginal)(SetWorld);
AGameSession::KickPlayerOriginal = decltype(AGameSession::KickPlayerOriginal)(KickPlayer);
UNetDriver::TickFlushOriginal = decltype(UNetDriver::TickFlushOriginal)(TickFlush);
FMemory::Realloc = decltype(FMemory::Realloc)(Realloc);
UAbilitySystemComponent::GiveAbilityOriginal = decltype(UAbilitySystemComponent::GiveAbilityOriginal)(GiveAbility);
UAbilitySystemComponent::InternalTryActivateAbilityOriginal = decltype(UAbilitySystemComponent::InternalTryActivateAbilityOriginal)(InternalTryActivateAbility);
ABuildingActor::OnDamageServerOriginal = decltype(ABuildingActor::OnDamageServerOriginal)(OnDamageServer);
StaticLoadObjectOriginal = decltype(StaticLoadObjectOriginal)(StaticLoadObject);
// if (Engine_Version >= 421) ChunkedObjects = decltype(ChunkedObjects)(ObjectArray);
// else UnchunkedObjects = decltype(UnchunkedObjects)(ObjectArray);
}
std::vector<uint64> Addresses::GetFunctionsToNull()
{
std::vector<uint64> toNull;
if (Engine_Version == 420)
{
toNull.push_back(Memcury::Scanner::FindPattern("48 8B C4 57 48 81 EC ? ? ? ? 4C 8B 82 ? ? ? ? 48 8B F9 0F 29 70 E8 0F 29 78 D8").Get()); // Pawn Overlap
}
if (Engine_Version == 421)
{
toNull.push_back(Memcury::Scanner::FindPattern("48 8B C4 48 89 58 08 48 89 70 10 57 48 81 EC ? ? ? ? 48 8B BA ? ? ? ? 48 8B DA 0F 29").Get()); // Pawn Overlap
}
return toNull;
}