Files
Project-Reboot-3.0/Project Reboot 3.0/FortSafeZoneIndicator.h
Milxnor a4ed589aab quite a bit
llamas, fix some ltm specific stuff, add auto bus start for auto restart,  work in progress lategame on 1.11, fix a crash, performance
2023-05-04 20:46:48 -04:00

34 lines
883 B
C++

#pragma once
#include "Actor.h"
enum class EFortSafeZoneState : uint8_t
{
None = 0,
Starting = 1,
Holding = 2,
Shrinking = 3,
EFortSafeZoneState_MAX = 4
};
class AFortSafeZoneIndicator : public AActor
{
public:
static inline void (*OnSafeZoneStateChangeOriginal)(AFortSafeZoneIndicator* SafeZoneIndicator, EFortSafeZoneState NewState, bool bInitial);
float& GetSafeZoneStartShrinkTime()
{
static auto SafeZoneStartShrinkTimeOffset = GetOffset("SafeZoneStartShrinkTime");
return Get<float>(SafeZoneStartShrinkTimeOffset);
}
float& GetSafeZoneFinishShrinkTime()
{
static auto SafeZoneFinishShrinkTimeOffset = GetOffset("SafeZoneFinishShrinkTime");
return Get<float>(SafeZoneFinishShrinkTimeOffset);
}
void SkipShrinkSafeZone();
static void OnSafeZoneStateChangeHook(AFortSafeZoneIndicator* SafeZoneIndicator, EFortSafeZoneState NewState, bool bInitial);
};