Files
Project-Reboot-3.0/Project Reboot 3.0/BuildingContainer.h
2023-03-08 21:37:55 -05:00

13 lines
243 B
C++

#pragma once
#include "BuildingSMActor.h"
class ABuildingContainer : public ABuildingSMActor
{
public:
static UClass* StaticClass()
{
static auto Class = FindObject<UClass>("/Script/FortniteGame.BuildingContainer");
return Class;
}
};