mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 10:52:22 +01:00
55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
#include "FortPlayerPawnAthena.h"
|
|
#include "FortInventory.h"
|
|
#include "FortPlayerControllerAthena.h"
|
|
|
|
void AFortPlayerPawnAthena::OnCapsuleBeginOverlapHook(UObject* Context, FFrame* Stack, void* Ret)
|
|
{
|
|
using UPrimitiveComponent = UObject;
|
|
|
|
auto Pawn = (AFortPlayerPawnAthena*)Context;
|
|
UPrimitiveComponent* OverlappedComp;
|
|
AActor* OtherActor;
|
|
UPrimitiveComponent* OtherComp;
|
|
int OtherBodyIndex;
|
|
bool bFromSweep;
|
|
auto SweepResultPtr = (FHitResult*)std::realloc(0, FHitResult::GetStructSize());
|
|
|
|
LOG_INFO(LogDev, "OnCapsuleBeginOverlapHook!");
|
|
|
|
Stack->StepCompiledIn(&OverlappedComp);
|
|
Stack->StepCompiledIn(&OtherActor);
|
|
Stack->StepCompiledIn(&OtherComp);
|
|
Stack->StepCompiledIn(&OtherBodyIndex);
|
|
Stack->StepCompiledIn(&bFromSweep);
|
|
Stack->StepCompiledIn(SweepResultPtr);
|
|
|
|
std::free(SweepResultPtr);
|
|
|
|
// LOG_INFO(LogDev, "OtherActor: {}", __int64(OtherActor));
|
|
// LOG_INFO(LogDev, "OtherActorName: {}", OtherActor->IsValidLowLevel() ? OtherActor->GetName() : "BadRead")
|
|
|
|
if (!Pawn->IsDBNO())
|
|
{
|
|
if (auto Pickup = Cast<AFortPickup>(OtherActor))
|
|
{
|
|
static auto PawnWhoDroppedPickupOffset = Pickup->GetOffset("PawnWhoDroppedPickup");
|
|
|
|
if (Pickup->Get<AFortPawn*>(PawnWhoDroppedPickupOffset) != Pawn)
|
|
{
|
|
auto ItemDefinition = Pickup->GetPrimaryPickupItemEntry()->GetItemDefinition();
|
|
|
|
if (!ItemDefinition)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!IsPrimaryQuickbar(ItemDefinition))
|
|
{
|
|
ServerHandlePickupHook(Pawn, Pickup, 0.4f, FVector(), true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// return OnCapsuleBeginOverlapOriginal(Context, Stack, Ret); // we love explicit
|
|
} |