mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
lategame pretty much working, work on some string stuff, some memory optimizations, summon should now work with non-bps
15 lines
335 B
C++
15 lines
335 B
C++
#include "CheatManager.h"
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#include "reboot.h"
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void UCheatManager::Teleport()
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{
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static auto TeleportFn = FindObject<UFunction>(L"/Script/Engine.CheatManager.Teleport");
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this->ProcessEvent(TeleportFn);
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}
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UClass* UCheatManager::StaticClass()
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{
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static auto Class = FindObject<UClass>(L"/Script/Engine.CheatManager");
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return Class;
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} |