Files
Project-Reboot-3.0/Project Reboot 3.0/FortPlayerPawnAthena.h
Milxnor 33433ea9de respawning on older versions
fixed respawning on pre s6, fixed a crash for some s5 builds, work on ai a bit, start on blueprint decompiler
2023-05-20 10:22:47 -04:00

17 lines
455 B
C++

#pragma once
#include "FortPlayerPawn.h"
class AFortPlayerPawnAthena : public AFortPlayerPawn
{
public:
static inline void (*OnCapsuleBeginOverlapOriginal)(UObject* Context, FFrame* Stack, void* Ret);
uint8& GetDBNORevivalStacking()
{
static auto DBNORevivalStackingOffset = GetOffset("DBNORevivalStacking");
return Get<uint8>(DBNORevivalStackingOffset);
}
static void OnCapsuleBeginOverlapHook(UObject* Context, FFrame* Stack, void* Ret);
};