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https://github.com/Milxnor/Project-Reboot-3.0.git
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45 lines
1.9 KiB
C++
45 lines
1.9 KiB
C++
#pragma once
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#include <atomic>
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#include "inc.h"
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namespace Globals
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{
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extern inline bool bCreative = false;
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extern inline bool bGoingToPlayEvent = false;
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extern inline bool bEnableAGIDs = true;
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extern inline bool bNoMCP = true;
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extern inline bool bLogProcessEvent = false;
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// extern inline bool bLateGame = false;
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extern inline std::atomic<bool> bLateGame(false);
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extern inline bool bInfiniteMaterials = false;
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extern inline bool bInfiniteAmmo = false;
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extern inline bool bShouldUseReplicationGraph = false;
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extern inline bool bHitReadyToStartMatch = false;
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extern inline bool bInitializedPlaylist = false;
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extern inline bool bStartedListening = false;
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extern inline bool bAutoRestart = false; // doesnt work fyi
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extern inline bool bFillVendingMachines = true;
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extern inline bool bPrivateIPsAreOperator = true;
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extern inline int AmountOfListens = 0; // TODO: Switch to this for LastNum
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extern inline bool bDeveloperMode = false;
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}
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extern inline int NumToSubtractFromSquadId = 0; // I think 2?
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extern inline std::string PlaylistName =
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"/Game/Athena/Playlists/Playlist_DefaultSolo.Playlist_DefaultSolo";
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// "/Game/Athena/Playlists/gg/Playlist_Gg_Reverse.Playlist_Gg_Reverse";
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// "/Game/Athena/Playlists/Playlist_DefaultDuo.Playlist_DefaultDuo";
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// "/Game/Athena/Playlists/Playground/Playlist_Playground.Playlist_Playground";
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// "/Game/Athena/Playlists/Carmine/Playlist_Carmine.Playlist_Carmine";
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// "/Game/Athena/Playlists/Fill/Playlist_Fill_Solo.Playlist_Fill_Solo";
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// "/Game/Athena/Playlists/Low/Playlist_Low_Solo.Playlist_Low_Solo";
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// "/Game/Athena/Playlists/Bling/Playlist_Bling_Solo.Playlist_Bling_Solo";
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// "/Game/Athena/Playlists/Creative/Playlist_PlaygroundV2.Playlist_PlaygroundV2";
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// "/Game/Athena/Playlists/Ashton/Playlist_Ashton_Sm.Playlist_Ashton_Sm";
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// "/Game/Athena/Playlists/BattleLab/Playlist_BattleLab.Playlist_BattleLab";
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// "/MoleGame/Playlists/Playlist_MoleGame.Playlist_MoleGame"; // very experimental dont use
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