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https://github.com/Milxnor/Project-Reboot-3.0.git
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start work on vending machines, fix some playlist specific things, fixed a bug with <s5 playlist looting,
12 lines
339 B
C++
12 lines
339 B
C++
#pragma once
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#include "Object.h"
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#include "Stack.h"
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class UFortGameplayAbilityAthena_PeriodicItemGrant : public UObject // UFortGameplayAbility
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{
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public:
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static inline void (*StartItemAwardTimersOriginal)(UObject* Context, FFrame& Stack, void* Ret);
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static void StartItemAwardTimersHook(UObject* Context, FFrame& Stack, void* Ret);
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}; |