Files
Project-Reboot-3.0/Project Reboot 3.0/FortWeaponMeleeItemDefinition.h
2023-03-05 01:03:51 -05:00

14 lines
305 B
C++

#pragma once
#include "FortWeaponItemDefinition.h"
#include "reboot.h"
class UFortWeaponMeleeItemDefinition : public UFortWeaponItemDefinition
{
public:
static UClass* StaticClass()
{
static auto Class = FindObject<UClass>("/Script/FortniteGame.FortWeaponMeleeItemDefinition");
return Class;
}
};