mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
fix 1.11 replication, fix some ltm specific stuff, start on shadow stones, fix some events not having foundations, fix s4-s6 gadgets, fix clear inventory on some versions
16 lines
290 B
C++
16 lines
290 B
C++
#pragma once
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#include "Object.h"
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#include "TimerManager.h"
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class UGameInstance :
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public UObject
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{
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public:
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inline FTimerManager& GetTimerManager() const
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{
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static auto TimerManagerOffset = 0x90;
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return **(FTimerManager**)(__int64(TimerManagerOffset));
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}
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}; |