Files
Project-Reboot-3.0/Project Reboot 3.0/FortAthenaAIBotCustomizationData.h
Milxnor 33433ea9de respawning on older versions
fixed respawning on pre s6, fixed a crash for some s5 builds, work on ai a bit, start on blueprint decompiler
2023-05-20 10:22:47 -04:00

13 lines
276 B
C++

#pragma once
#include "reboot.h"
class UFortAthenaAIBotCustomizationData : public UObject // UPrimaryDataAsset
{
public:
static UClass* StaticClass()
{
static auto Class = FindObject<UClass>("/Script/FortniteGame.FortAthenaAIBotCustomizationData");
return Class;
}
};