Files
Project-Reboot-3.0/Project Reboot 3.0/FortMinigame.h
2023-03-13 22:03:18 -04:00

14 lines
312 B
C++

#pragma once
#include "reboot.h"
#include "Actor.h"
#include "Stack.h"
class AFortMinigame : public AActor // AInfo
{
public:
static inline void (*ClearPlayerInventoryOriginal)(UObject* Context, FFrame& Stack, void* Ret);
static void ClearPlayerInventoryHook(UObject* Context, FFrame& Stack, void* Ret);
};