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20 lines
578 B
C++
20 lines
578 B
C++
#pragma once
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#include "BuildingSMActor.h"
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class ABuildingContainer : public ABuildingSMActor
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{
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public:
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bool ShouldDestroyOnSearch()
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{
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static auto bDestroyContainerOnSearchOffset = GetOffset("bDestroyContainerOnSearch");
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static auto bDestroyContainerOnSearchFieldMask = GetFieldMask(GetProperty("bDestroyContainerOnSearch"));
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return this->ReadBitfieldValue(bDestroyContainerOnSearchOffset, bDestroyContainerOnSearchFieldMask);
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}
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static UClass* StaticClass()
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{
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static auto Class = FindObject<UClass>("/Script/FortniteGame.BuildingContainer");
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return Class;
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}
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}; |