Files
Project-Reboot-3.0/Project Reboot 3.0/FortAthenaSupplyDrop.h
Milxnor d53626a850 a lot
change how abilities work ("more" proper), readded vehicle spawning to s8-s12, fixed respawning on >s4, added a count check to looting so it can't drop 0 count, added zipline jumping, guarantee pawn spawn, clear inventory on aircraft
2023-03-31 18:06:36 -04:00

14 lines
361 B
C++

#pragma once
#include "BuildingGameplayActor.h"
#include "FortPickup.h"
#include "Stack.h"
class AFortAthenaSupplyDrop : public ABuildingGameplayActor
{
public:
static inline AFortPickup* (*SpawnPickupOriginal)(UObject* Context, FFrame& Stack, AFortPickup** Ret);
static AFortPickup* SpawnPickupHook(UObject* Context, FFrame& Stack, AFortPickup** Ret);
};