Files
Project-Reboot-3.0/Project Reboot 3.0/GameInstance.h
Milxnor 5da8485485 a lot
fix 1.11 replication, fix some ltm specific stuff, start on shadow stones, fix some events not having foundations, fix s4-s6 gadgets, fix clear inventory on some versions
2023-04-22 23:52:20 -04:00

16 lines
290 B
C++

#pragma once
#include "Object.h"
#include "TimerManager.h"
class UGameInstance :
public UObject
{
public:
inline FTimerManager& GetTimerManager() const
{
static auto TimerManagerOffset = 0x90;
return **(FTimerManager**)(__int64(TimerManagerOffset));
}
};