Files
Project-Reboot-3.0/Project Reboot 3.0/PlayerState.h
Milxnor 3405177d20 i broke the whole project but its fine
complete pickup rewrite, idle pawns
2023-05-07 17:34:24 -04:00

15 lines
293 B
C++

#pragma once
#include "Actor.h"
#include "UnrealString.h"
class APlayerState : public AActor
{
public:
FString GetPlayerName();
int& GetPlayerID(); // for future me to deal with (this is a short on some versions).
bool IsBot();
void SetIsBot(bool NewValue);
void OnRep_PlayerName();
};