mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 19:02:21 +01:00
fixed respawning on pre s6, fixed a crash for some s5 builds, work on ai a bit, start on blueprint decompiler
14 lines
323 B
C++
14 lines
323 B
C++
#pragma once
|
|
|
|
#include "BuildingGameplayActor.h"
|
|
|
|
class ABuildingItemWeaponUpgradeActor : public ABuildingGameplayActor // ABuildingItemCollectorActor
|
|
{
|
|
public:
|
|
|
|
static class UClass* StaticClass()
|
|
{
|
|
static UClass* Class = FindObject<UClass>(L"/Script/FortniteGame.BuildingItemWeaponUpgradeActor");
|
|
return Class;
|
|
}
|
|
}; |