Files
Project-Reboot-3.0/Project Reboot 3.0/KismetTextLibrary.h
2023-04-15 19:53:58 -04:00

14 lines
272 B
C++

#pragma once
#include "Object.h"
#include "UnrealString.h"
#include "Text.h"
class UKismetTextLibrary : public UObject
{
public:
static FText Conv_StringToText(const FString& inString);
static FString Conv_TextToString(FText InText);
static UClass* StaticClass();
};