mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 10:52:22 +01:00
14 lines
313 B
C++
14 lines
313 B
C++
#pragma once
|
|
|
|
#include "Actor.h"
|
|
|
|
#include "Controller.h"
|
|
#include "Pawn.h"
|
|
|
|
class AGameModeBase : public AActor // AInfo
|
|
{
|
|
public:
|
|
UClass* GetDefaultPawnClassForController(AController* InController);
|
|
|
|
static APawn* SpawnDefaultPawnForHook(AGameModeBase* GameMode, AController* NewPlayer, AActor* StartSpot);
|
|
}; |