Files
Project-Reboot-3.0/Project Reboot 3.0/GameModeBase.h
2023-03-21 15:20:11 -04:00

14 lines
313 B
C++

#pragma once
#include "Actor.h"
#include "Controller.h"
#include "Pawn.h"
class AGameModeBase : public AActor // AInfo
{
public:
UClass* GetDefaultPawnClassForController(AController* InController);
static APawn* SpawnDefaultPawnForHook(AGameModeBase* GameMode, AController* NewPlayer, AActor* StartSpot);
};