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https://github.com/Milxnor/Project-Reboot-3.0.git
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267 lines
9.6 KiB
C++
267 lines
9.6 KiB
C++
#pragma once
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#include "Array.h"
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#include "BitArray.h"
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#include "ChooseClass.h"
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#include "log.h"
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#include "TypeCompatibleBytes.h"
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#include "IsTriviallyDestructible.h"
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#define INDEX_NONE -1
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template<typename ElementType>
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union TSparseArrayElementOrFreeListLink
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{
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/** If the element is allocated, its value is stored here. */
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ElementType ElementData;
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struct
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{
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/** If the element isn't allocated, this is a link to the previous element in the array's free list. */
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int32 PrevFreeIndex;
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/** If the element isn't allocated, this is a link to the next element in the array's free list. */
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int32 NextFreeIndex;
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};
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};
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template<typename ElementType, typename Allocator = FDefaultSparseArrayAllocator >
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class TSparseArray;
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template<typename InElementType, typename Allocator>
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class TSparseArray
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{
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using ElementType = InElementType;
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public:
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typedef TSparseArrayElementOrFreeListLink<
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TAlignedBytes<sizeof(ElementType), alignof(ElementType)>
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> FElementOrFreeListLink;
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typedef TArray<FElementOrFreeListLink/*, typename Allocator::ElementAllocator*/> DataType;
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DataType Data;
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typedef TBitArray<typename Allocator::BitArrayAllocator> AllocationBitArrayType;
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AllocationBitArrayType AllocationFlags;
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/** The index of an unallocated element in the array that currently contains the head of the linked list of free elements. */
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int32 FirstFreeIndex;
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/** The number of elements in the free list. */
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int32 NumFreeIndices;
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FORCEINLINE int32 Num() const
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{
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return Data.Num() - NumFreeIndices;
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}
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void RemoveAt(int32 Index, int32 Count = 1)
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{
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if (!TIsTriviallyDestructible<ElementType>::Value)
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{
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for (int32 It = Index, ItCount = Count; ItCount; ++It, --ItCount)
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{
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((ElementType&)GetData(It).ElementData).~ElementType();
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}
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}
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RemoveAtUninitialized(Index, Count);
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}
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/** Removes Count elements from the array, starting from Index, without destructing them. */
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void RemoveAtUninitialized(int32 Index, int32 Count = 1)
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{
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for (; Count; --Count)
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{
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// check(AllocationFlags[Index]);
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// Mark the element as free and add it to the free element list.
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if (NumFreeIndices)
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{
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GetData(FirstFreeIndex).PrevFreeIndex = Index;
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}
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auto& IndexData = GetData(Index);
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IndexData.PrevFreeIndex = -1;
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IndexData.NextFreeIndex = NumFreeIndices > 0 ? FirstFreeIndex : INDEX_NONE;
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FirstFreeIndex = Index;
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++NumFreeIndices;
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AllocationFlags[Index] = false;
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++Index;
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}
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}
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template<bool bConst>
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class TBaseIterator
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{
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public:
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typedef TConstSetBitIterator<typename Allocator::BitArrayAllocator> BitArrayItType;
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private:
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typedef typename TChooseClass<bConst, const TSparseArray, TSparseArray>::Result ArrayType;
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typedef typename TChooseClass<bConst, const ElementType, ElementType>::Result ItElementType;
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public:
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explicit TBaseIterator(ArrayType& InArray, const BitArrayItType& InBitArrayIt)
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: Array(InArray)
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, BitArrayIt(InBitArrayIt)
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{
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}
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FORCEINLINE TBaseIterator& operator++()
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{
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// Iterate to the next set allocation flag.
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++BitArrayIt;
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return *this;
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}
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FORCEINLINE int32 GetIndex() const { return BitArrayIt.GetIndex(); }
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FORCEINLINE friend bool operator==(const TBaseIterator& Lhs, const TBaseIterator& Rhs) { return Lhs.BitArrayIt == Rhs.BitArrayIt && &Lhs.Array == &Rhs.Array; }
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FORCEINLINE friend bool operator!=(const TBaseIterator& Lhs, const TBaseIterator& Rhs) { return Lhs.BitArrayIt != Rhs.BitArrayIt || &Lhs.Array != &Rhs.Array; }
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/** conversion to "bool" returning true if the iterator is valid. */
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FORCEINLINE explicit operator bool() const
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{
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return !!BitArrayIt;
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}
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/** inverse of the "bool" operator */
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FORCEINLINE bool operator !() const
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{
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return !(bool)*this;
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}
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FORCEINLINE ItElementType& operator*() const { return Array[GetIndex()]; }
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FORCEINLINE ItElementType* operator->() const { return &Array[GetIndex()]; }
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FORCEINLINE const FRelativeBitReference& GetRelativeBitReference() const { return BitArrayIt; }
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protected:
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ArrayType& Array;
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BitArrayItType BitArrayIt;
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};
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public:
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/** Iterates over all allocated elements in a sparse array. */
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class TIterator : public TBaseIterator<false>
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{
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public:
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TIterator(TSparseArray& InArray)
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: TBaseIterator<false>(InArray, TConstSetBitIterator<typename Allocator::BitArrayAllocator>(InArray.AllocationFlags))
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{
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}
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TIterator(TSparseArray& InArray, const typename TBaseIterator<false>::BitArrayItType& InBitArrayIt)
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: TBaseIterator<false>(InArray, InBitArrayIt)
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{
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}
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/** Safely removes the current element from the array. */
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/*
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void RemoveCurrent()
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{
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this->Array.RemoveAt(this->GetIndex());
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}
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*/
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};
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/** Iterates over all allocated elements in a const sparse array. */
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class TConstIterator : public TBaseIterator<true>
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{
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public:
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TConstIterator(const TSparseArray& InArray)
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: TBaseIterator<true>(InArray, TConstSetBitIterator<typename Allocator::BitArrayAllocator>(InArray.AllocationFlags))
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{
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}
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TConstIterator(const TSparseArray& InArray, const typename TBaseIterator<true>::BitArrayItType& InBitArrayIt)
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: TBaseIterator<true>(InArray, InBitArrayIt)
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{
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}
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};
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#if TSPARSEARRAY_RANGED_FOR_CHECKS // T(R) Milxnor: Check this
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class TRangedForIterator : public TIterator
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{
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public:
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TRangedForIterator(TSparseArray& InArray, const typename TBaseIterator<false>::BitArrayItType& InBitArrayIt)
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: TIterator(InArray, InBitArrayIt)
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, InitialNum(InArray.Num())
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{
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}
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private:
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int32 InitialNum;
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friend FORCEINLINE bool operator!=(const TRangedForIterator& Lhs, const TRangedForIterator& Rhs)
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{
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// We only need to do the check in this operator, because no other operator will be
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// called until after this one returns.
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//
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// Also, we should only need to check one side of this comparison - if the other iterator isn't
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// even from the same array then the compiler has generated bad code.
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ensureMsgf(Lhs.Array.Num() == Lhs.InitialNum, TEXT("Container has changed during ranged-for iteration!"));
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return *(TIterator*)&Lhs != *(TIterator*)&Rhs;
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}
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};
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class TRangedForConstIterator : public TConstIterator
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{
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public:
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TRangedForConstIterator(const TSparseArray& InArray, const typename TBaseIterator<true>::BitArrayItType& InBitArrayIt)
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: TConstIterator(InArray, InBitArrayIt)
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, InitialNum(InArray.Num())
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{
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}
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private:
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int32 InitialNum;
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friend FORCEINLINE bool operator!=(const TRangedForConstIterator& Lhs, const TRangedForConstIterator& Rhs)
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{
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// We only need to do the check in this operator, because no other operator will be
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// called until after this one returns.
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//
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// Also, we should only need to check one side of this comparison - if the other iterator isn't
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// even from the same array then the compiler has generated bad code.
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ensureMsgf(Lhs.Array.Num() == Lhs.InitialNum, TEXT("Container has changed during ranged-for iteration!"));
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return *(TIterator*)&Lhs != *(TIterator*)&Rhs;
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}
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};
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#else
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using TRangedForIterator = TIterator;
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using TRangedForConstIterator = TConstIterator;
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#endif
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public:
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ElementType& operator[](int32 Index)
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{
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// checkSlow(Index >= 0 && Index < Data.Num() && Index < AllocationFlags.Num());
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//checkSlow(AllocationFlags[Index]); // Disabled to improve loading times -BZ
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return *(ElementType*)&GetData(Index).ElementData;
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}
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const ElementType& operator[](int32 Index) const
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{
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// checkSlow(Index >= 0 && Index < Data.Num() && Index < AllocationFlags.Num());
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//checkSlow(AllocationFlags[Index]); // Disabled to improve loading times -BZ
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return *(ElementType*)&GetData(Index).ElementData;
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}
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FElementOrFreeListLink& GetData(int32 Index)
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{
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return ((FElementOrFreeListLink*)Data.GetData())[Index];
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}
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/** Accessor for the element or free list data. */
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const FElementOrFreeListLink& GetData(int32 Index) const
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{
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return ((FElementOrFreeListLink*)Data.GetData())[Index];
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}
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FORCEINLINE friend TRangedForIterator begin(TSparseArray& Array) { return TRangedForIterator(Array, TConstSetBitIterator<typename Allocator::BitArrayAllocator>(Array.AllocationFlags)); }
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FORCEINLINE friend TRangedForConstIterator begin(const TSparseArray& Array) { return TRangedForConstIterator(Array, TConstSetBitIterator<typename Allocator::BitArrayAllocator>(Array.AllocationFlags)); }
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FORCEINLINE friend TRangedForIterator end(TSparseArray& Array) { return TRangedForIterator(Array, TConstSetBitIterator<typename Allocator::BitArrayAllocator>(Array.AllocationFlags, Array.AllocationFlags.Num())); }
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FORCEINLINE friend TRangedForConstIterator end(const TSparseArray& Array) { return TRangedForConstIterator(Array, TConstSetBitIterator<typename Allocator::BitArrayAllocator>(Array.AllocationFlags, Array.AllocationFlags.Num())); }
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}; |