Files
Project-Reboot-3.0/Project Reboot 3.0/calendar.h

90 lines
3.3 KiB
C++

#pragma once
#include "reboot.h"
#include "GameplayStatics.h"
#include "FortGameStateAthena.h"
namespace Calendar
{
static inline bool HasSnowModification()
{
return Fortnite_Version == 7.30 || Fortnite_Version == 11.31 || Fortnite_Version == 19.10;
}
static inline UObject* GetSnowSetup()
{
auto Class = FindObject<UClass>(L"/Game/Athena/Environments/Landscape/Blueprints/BP_SnowSetup.BP_SnowSetup_C") ? FindObject<UClass>(L"/Game/Athena/Environments/Landscape/Blueprints/BP_SnowSetup.BP_SnowSetup_C") :
FindObject<UClass>(L"/Game/Athena/Apollo/Environments/Blueprints/CalendarEvents/BP_ApolloSnowSetup.BP_ApolloSnowSetup_C");
auto Actors = UGameplayStatics::GetAllActorsOfClass(GetWorld(), Class);
return Actors.Num() > 0 ? Actors.at(0) : nullptr;
}
static inline float GetFullSnowMapValue()
{
if (Fortnite_Version == 7.30)
{
std::vector<std::pair<float, float>> TimeAndValues = { { 0, 1.2f}, { 0.68104035f, 4.6893263f }, { 0.9632137f, 10.13335f }, { 1.0f, 15.0f } };
// 1.2
// 4.6893263
// 10.13335
// 15;
return TimeAndValues[3].first;
}
else if (Fortnite_Version == 11.31)
{
return 100;
}
return -1;
}
static inline void SetSnow(float NewValue)
{
static auto SetSnowFn = FindObject<UFunction>(L"/Game/Athena/Apollo/Environments/Blueprints/CalendarEvents/BP_ApolloSnowSetup.BP_ApolloSnowSetup_C.OnReady_0A511B314AE165C51798519FB84738B8") ? FindObject<UFunction>(L"/Game/Athena/Apollo/Environments/Blueprints/CalendarEvents/BP_ApolloSnowSetup.BP_ApolloSnowSetup_C.OnReady_0A511B314AE165C51798519FB84738B8") :
FindObject<UFunction>(L"/Game/Athena/Environments/Landscape/Blueprints/BP_SnowSetup.BP_SnowSetup_C.SetSnow");
auto SnowSetup = GetSnowSetup();
LOG_INFO(LogDev, "SnowSetup: {}", SnowSetup->IsValidLowLevel() ? SnowSetup->GetFullName() : "BadRead");
if (SnowSetup && SetSnowFn)
{
auto GameState = (AFortGameStateAthena*)GetWorld()->GetGameState();
GET_PLAYLIST(GameState)
struct { UObject* GameState; UObject* Playlist; FGameplayTagContainer PlaylistContextTags; } OnReadyParams{ GameState, CurrentPlaylist, FGameplayTagContainer()};
UFunction* OnReadyFunc = FindObject<UFunction>(L"/Game/Athena/Apollo/Environments/Blueprints/CalendarEvents/BP_ApolloSnowSetup.BP_ApolloSnowSetup_C.OnReady_0A511B314AE165C51798519FB84738B8");
LOG_INFO(LogDev, "Calling OnReady!");
if (OnReadyFunc)
{
SnowSetup->ProcessEvent(OnReadyFunc, &OnReadyParams);
}
LOG_INFO(LogDev, "Called OnReady!");
return;
if (NewValue != -1)
{
static auto SnowAmountOffset = SnowSetup->GetOffset("SnowAmount");
SnowSetup->Get<float>(SnowAmountOffset) = NewValue;
static auto OnRep_Snow_AmountFn = FindObject<UFunction>("/Game/Athena/Apollo/Environments/Blueprints/CalendarEvents/BP_ApolloSnowSetup.BP_ApolloSnowSetup_C.OnRep_Snow_Amount");
SnowSetup->ProcessEvent(OnRep_Snow_AmountFn);
// SnowSetup->ProcessEvent(SetSnowFn, &NewValue);
}
auto SetFallingSnowFn = FindObject<UFunction>("/Game/Athena/Apollo/Environments/Blueprints/CalendarEvents/BP_ApolloSnowSetup.BP_ApolloSnowSetup_C.SetFallingSnow");
LOG_INFO(LogDev, "Called SetSnow!");
static auto ada = FindObject<UFunction>(L"/Game/Athena/Apollo/Environments/Blueprints/CalendarEvents/BP_ApolloSnowSetup.BP_ApolloSnowSetup_C.SetFullSnowEd");
SnowSetup->ProcessEvent(ada);
}
}
}