Files
Project-Reboot-3.0/Project Reboot 3.0/FortAthenaSupplyDrop.h
Milxnor a4ed589aab quite a bit
llamas, fix some ltm specific stuff, add auto bus start for auto restart,  work in progress lategame on 1.11, fix a crash, performance
2023-05-04 20:46:48 -04:00

20 lines
843 B
C++

#pragma once
#include "BuildingGameplayActor.h"
#include "FortPickup.h"
#include "Stack.h"
class AFortAthenaSupplyDrop : public ABuildingGameplayActor
{
public:
static inline AFortPickup* (*SpawnPickupOriginal)(UObject* Context, FFrame& Stack, AFortPickup** Ret);
static inline AFortPickup* (*SpawnGameModePickupOriginal)(UObject* Context, FFrame& Stack, AFortPickup** Ret);
static inline AFortPickup* (*SpawnPickupFromItemEntryOriginal)(UObject* Context, FFrame& Stack, AFortPickup** Ret);
FVector FindGroundLocationAt(FVector InLocation);
static AFortPickup* SpawnPickupFromItemEntryHook(UObject* Context, FFrame& Stack, AFortPickup** Ret);
static AFortPickup* SpawnGameModePickupHook(UObject* Context, FFrame& Stack, AFortPickup** Ret);
static AFortPickup* SpawnPickupHook(UObject* Context, FFrame& Stack, AFortPickup** Ret);
};