Files
Project-Reboot-3.0/Project Reboot 3.0/PlayerState.cpp
2023-03-22 21:57:17 -04:00

9 lines
207 B
C++

#include "PlayerState.h"
#include "reboot.h"
int& APlayerState::GetPlayerID()
{
static auto PlayerIDOffset = FindOffsetStruct("/Script/Engine.PlayerState", "PlayerID");
return Get<int>(PlayerIDOffset);
}