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Project-Reboot-3.0/Project Reboot 3.0/FortWeaponRangedMountedCannon.h
2023-04-15 19:53:58 -04:00

10 lines
307 B
C++

#pragma once
#include "Actor.h"
class AFortWeaponRangedMountedCannon : public AActor // : public AFortWeaponRangedForVehicle
{
public:
bool FireActorInCannon(FVector LaunchDir, bool bIsServer = true);
static void ServerFireActorInCannonHook(AFortWeaponRangedMountedCannon* Cannon, FVector LaunchDir);
};