mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 19:02:21 +01:00
81 lines
2.4 KiB
C++
81 lines
2.4 KiB
C++
#pragma once
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#include <Windows.h>
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#include <iostream>
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#include <format>
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#include <string>
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typedef unsigned short uint16;
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typedef unsigned char uint8;
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typedef char int8;
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typedef short int16;
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typedef int int32;
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typedef __int64 int64;
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typedef unsigned int uint32;
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typedef unsigned __int64 uint64;
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extern inline int Engine_Version = 0; // For example, 420, 421, etc. // Prevent using this when possible.
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extern inline double Fortnite_Version = 0; // For example, 4.1, 6.21, etc. // Prevent using this when possible.
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extern inline int Fortnite_CL = 0;
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// #define PROD // this doesnt do anything besides remove processeventhook and some assert stuff
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struct PlaceholderBitfield
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{
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uint8_t First : 1;
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uint8_t Second : 1;
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uint8_t Third : 1;
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uint8_t Fourth : 1;
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uint8_t Fifth : 1;
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uint8_t Sixth : 1;
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uint8_t Seventh : 1;
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uint8_t Eighth : 1;
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};
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#define MS_ALIGN(n) __declspec(align(n))
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#define FORCENOINLINE __declspec(noinline)
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#define ENUM_CLASS_FLAGS(Enum) \
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inline Enum& operator|=(Enum& Lhs, Enum Rhs) { return Lhs = (Enum)((__underlying_type(Enum))Lhs | (__underlying_type(Enum))Rhs); } \
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inline Enum& operator&=(Enum& Lhs, Enum Rhs) { return Lhs = (Enum)((__underlying_type(Enum))Lhs & (__underlying_type(Enum))Rhs); } \
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inline Enum& operator^=(Enum& Lhs, Enum Rhs) { return Lhs = (Enum)((__underlying_type(Enum))Lhs ^ (__underlying_type(Enum))Rhs); } \
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inline constexpr Enum operator| (Enum Lhs, Enum Rhs) { return (Enum)((__underlying_type(Enum))Lhs | (__underlying_type(Enum))Rhs); } \
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inline constexpr Enum operator& (Enum Lhs, Enum Rhs) { return (Enum)((__underlying_type(Enum))Lhs & (__underlying_type(Enum))Rhs); } \
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inline constexpr Enum operator^ (Enum Lhs, Enum Rhs) { return (Enum)((__underlying_type(Enum))Lhs ^ (__underlying_type(Enum))Rhs); } \
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inline constexpr bool operator! (Enum E) { return !(__underlying_type(Enum))E; } \
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inline constexpr Enum operator~ (Enum E) { return (Enum)~(__underlying_type(Enum))E; }
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#define UNLIKELY(x) (x)
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inline bool AreVehicleWeaponsEnabled()
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{
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return Fortnite_Version > 6;
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}
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inline bool IsRestartingSupported()
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{
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return Engine_Version >= 419 && Engine_Version < 424;
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}
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/*
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enum class AllocatorType
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{
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VIRTUALALLOC,
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FMEMORY
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};
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class InstancedAllocator
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{
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public:
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AllocatorType allocatorType;
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static void* Allocate(AllocatorType type, size_t Size);
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void* Allocate(size_t Size)
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{
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return Allocate(allocatorType, Size);
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}
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};
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*/ |